As the title suggests this horror
magazine is devoted to fans who are obsessed with gore. ‘FANGORIA’ mostly
advertises 18 certificate films within the genre of horror, slasher, splatter
and exploitation films. It’s been in regular publication since 1979. ‘FANGORIA’
also has an online site that features daily updates about the world of horror,
allowing the ‘FANGORIA’ brand to remain relevant to those who do not typically
read print magazines. As you can see, ‘FANGORIA’’s
colour palate itself screams horror. The title uses the bold colour of red not
only to stand out from the dingy black background but to connote blood, danger
and of course, gore. The whiteness around the titles font helps it to stand
away from the other images and text on the front cover, but also symbolises
innocence and ‘good’ against the ‘’evil’ of the rest of the text itself but the
whole background also as the colour black connotes death and misery. The films that ‘FANGORIA’ tend to advertise for seem to
always be horrors that base themselves around gory body horror effects. This is
because the target audience highly approve of body horror and so attracts the
correct audience. To emphasis the target audience further the main image on the
front page is normally heavily made up with body horror makeup to look frightening,
spooky and bloody. The model used for this issues front cover of ‘FANGORIA’ is
staring directly at the camera. Not only does this engage with the audience in
the way that it breaks the ‘fourth wall’ and makes the audience feel more
involved it also portrays the typical horror convention that the ‘bad, evil’
character can see us which increases the element of excitement and fear. The films advertised, ‘The Descent’, ‘Blade’ and ‘Texas
Chainsaw Massacre’, all have one thing in common other that the genre, they are
all very famous for their extensive latex effects. ‘FANGORIA’ plays very close
attention to special effect auteurs such as Tom Savini, Dick Smith, and Rick
Baker. The background of the cover lines is green, which draws attention to the
‘gooey’ genre. The colour green is a slight paradox for a horror based magazine
because the colour itself connotes life and freedom, whereas horror is mostly about
deaths and entrapment. The colour also reminds the audience of a lot of things
that happen during horrors, for example, goo, vomit and pus.
Thursday, 11 December 2014
Wednesday, 10 December 2014
DAWN OF THE DEAD (2004) image analysis
Within this
image we see Ana killing Steven. Ana is blonde, and obviously a woman, so
stereotypically we see her as a ‘sex icon’ that is vulnerable and we expect her
to get killed off. However, Ana is what is known as the ‘final girl’. Carol
Clover in her book ‘Men, Women, and Chain
Saws: Gender in the Modern Horror Film’ speaks about this concept of films
having a ‘male hero’ in a feminist voice.
Although most action/horror films seem to offer sadistic pleasure to
their consumers, Clover argues that these films are designed to support not the
male tormentor, but with the female victim. This shots evening diegesis created
by low key lighting unsettles the audiences; it generates a gloomy, dangerous
atmosphere. The over the shoulder camera shot angle allows the audience to see
Stevens face has he gets shot by the final girl, and gives us an insight into
what Ana is seeing. The blood down Stevens face, and the paleness of his skin
allows the audience to see him not as alive, but as a zombie, creating a sense
of panic and terror.
DAWN OF THE DEAD (2004) image analysis
This scene
from ‘Dawn of the Dead’ (2004) introduces the idea that this film has
links to the America vs terrorism conflict. A lot of horror films during the
2000’s reflected the historical context of the Iraq war which can also be seen
in the film ‘Hills have Eyes’ when the male American hero stabs one of
the mutants through the head with an American flag. Horror is often popular
when reality is going through a harsh time, as the audience can relate to it
because it’s fresh in our mind, making context very important. This still image
uses awful pixels from a ‘video phone’ to portray the idea that this reporter
is out in the Middle East reporting on terrorism. In the background we can see the top peeks of
mosques giving the audience an idea of setting within the mise-en-scene, and
although nothing of terrorism is actually mentioned it gives the viewer an idea
and conveys the idea that the zombies within the film are symbolic of what was
going on in this world at the time. Although as a generation we have grown to
find horrors more acceptable, and we are a harder audience to scare, scenes
like this still unsettle us because they are very realistic, and almost hit a
‘sore spot’ due to historical context. Scenes like this that seem very genuine
and relatable seem to get through to our generations audience on a more
psychological level much more than gore does.
DAWN OF THE DEAD (2004) image analysis
This image
from ‘Dawn of the Dead’ (2004) illuminates the fact that historical
context has changed since the 1797 version of Dawn of the Dead. Now (due to
actors like Will Smith, Eddie Murphy and Ving Rhames) having a strong black
character is not considered to be a shock within films. Horror is always shows
a strong positive representation of other races and sexualities. An example of
this is the relationship between two different ethnicities, André and
Luda. Another example is the fact that
Kenneth survives. Usually, in old fashioned films, black people would have been
portrayed as dangerous, in a typical ‘gangster’ stereotype but Kenneth’s
character challenges this assumption due to the fact that he is a final
character, and conveys the notion of wise-ness and agility throughout the film,
being seen as in fact a male hero, not a victim or ‘bad guy’. Within this seen
Andre himself, although he doesn’t survive and does kill a human over a ‘zombie
baby’, highlights how the representation of difference races is changing over
time. He discusses how he wants to ‘change’, and admits that even though he has
done some immoral things in his life, he wants to give the best for Luda and
child. Andre’s attempt of a change within his character is a microcosm for
exceeding racial stereotypes within the contextual society.
Another noticeable thing within this shot is the use of costumes within the mise-en-scene. Kenneth is wearing a white top, connoting purity and ‘goodness’, but Andre is wearing all black, foreshadowing his ruthless attack on Norma later on in the film.
Another noticeable thing within this shot is the use of costumes within the mise-en-scene. Kenneth is wearing a white top, connoting purity and ‘goodness’, but Andre is wearing all black, foreshadowing his ruthless attack on Norma later on in the film.
DAWN OF THE DEAD (1979) image analysis
This scene
from ‘Dawn of the Dead’ (1979) shows a zombie’s head being blown off.
This highlights the fact that ‘DotD’ is much more of a gory/action
horror than a psychological horror due to the explosive element within it.
Explosions are much more related to action horrors, and the amount of ‘blood’
and ‘skull’ within this still image displays body horror making it a gory film.
The motivated lighting from the lamp produces a gloomy atmosphere making the
audience feel uncomfortable and on edge. The low key lighting generates a
miserable and low-spirited feeling again making the audience feel uncomfortable
but also it may create a sense of sympathy for the slow moving monsters. Tom
Savini was considered to be one of the first pioneers to conquer gore effects and was an early
expert on ‘over the top’ body horror properties. He was hired by George A
Romero to ‘think of as many ways of killing zombies’ as he could, and make it
come to life on set.
DAWN OF THE DEAD (1979) image analysis
The evening
time diegesis setting in implies that the darkness of the film starts from here
and suggests that the day is wearing thin and danger is caving in bringing with
it; danger. Also the setting of mise-en-scene connotes loneliness and a sense
of solitude.
DAWN OF THE DEAD (1979) image analysis
This still
image and the scene in which it comes from heavily focuses on the context
within the film, ‘Dawn of the Dead’ (1979). Here, George A Romero is
portraying the idea of consumerism and the hold it had on people’s lives in the
1970’s. Malls were just becoming a ‘big thing’, and so, to an audience today, a
film setting within a mall would mean near to nothing to us, however back then
when the film was made it was a huge eye opener and a hint in the direction
that consumerism was taking over. The high angle shot denotes a picture from
the security camera in which Steven and Peter are sarcastically posing for, but
it could also symbolise the great influence consumerism is having over these
people during the context of the film as high angle shots using portray
authority and supremacy. George A Romero is also taking the mick out of
consumerism because they are ‘stealing’ the money, but of course there is no
actual need to steal the money as there is no one’ alive’ anymore. Also within
this scene contrapuntal music is used, making an idea that is slightly
depressing and silly, even more meaningless and amusing.
PYSCHO image analysis
This scene
from ‘Psycho’ uses a typical horror film convention; close up camera
shots. This type of shot allows the audience to connect with the character
within them, in this case Marion, and understand and read their facial
expressions easily. Marion’s face is greyly lit – this conveys the idea that
she is innocent, but due to the immoral situation she is in (stealing money),
darkness is caving in on her, symbolising the notion that she is not plain
innocent and vulnerable anymore and could be foreshadowing the bad events coming
her way. The night time, low key
lighting utilises pathetic fallacy to connote death and a fear of the unknown
leaving the audience feeling uneasy and curious. This scene is an indication of
how Hitchcock uses pathetic fallacy in ‘Psycho’ to generate a eerie
atmosphere even before the infamous shower scene montage.
PSYCHO image analysis
This
scene from ‘Psycho’ illustrates Laura Mulvey’s male gaze theory (1960 –
visual pleasure and Narrative Cinema) because Norman is voyeuristically
watching Marion as she undresses through the poop hole. Hitchcock uses the idea
of Norman examining Marion to portray an obsession like notion, intensifying
the audiences feeling of creepiness. Low key lighting is used in the room
Norman is in, portraying his shadowy, dark lit face in a representative form of
evil. Norman’s eye however is heavily lit, suggesting that Marion conveys the
idea of innocence and purity as the light symbolises ‘goodness’. The close up
on Normans face allows the audience to read his facial expressions. The night
time diegesis within the scene leaves the audience feeling uncomfortable using
pathetic fallacy to create a powerful, unsettling atmosphere. The
use of slow cinematography throughout this scene provides a sense of tension
and suspense for the audience
PSYCHO image analysis
This opening
title for ‘Psycho’ illustrates perfectly the weirdness of the film
itself. The font used is bold and so easily read and noticed by the audience,
however the font is fragmented and ‘dodgy’ symbolising Norman’s disjointed,
broken mind. The use of the font used differs from most horror films fonts.
Most gory horrors use the colour red as their opening title, due to the fact
that the colour itself connotes death and blood. However the plain white colour
of the font, that usually symbolises cleanliness and purity, and that is
usually used in more psychological horrors, could relate to the ‘normal’ side
of Norman before his ‘mother’ side sets in. The blackness of the titles background
connotes fear and misery, and also the idea that ‘evil’ is laying its ground
around Norman and the other characters within the film.
Wednesday, 26 November 2014
INSIDIOUS ANALYSIS
The American supernatural horror film ‘Insidious’
was released in theatres in 2011, written by Leigh Whannell and directed by
James Wan. The story centres on a couple, Renai and Josh, who have just moved into a new house with
their sons Dolton, Foster and their baby girl Cali. Events occur that worry
Renai about the new house, she explains that she doesn’t feel ‘alone’ in the
house and tells Josh that she wants to move again. Despite moving to a second
house paranormal events continue to happen suggesting that it wasn’t the house
at all that was haunted, and we later find out that it was in fact their son
Dolton. Dalton then falls into a
comatose state. Lorraine, who is Josh’s mother, recalls these kind of events
happening when Josh was just a boy like Dolton and so paranormal investigator
is hired, Elise Reiner. Elise tells the family that Dolton isn’t in a coma and
explains that he has the ability to ‘astral project’. (This is the ability to
leave your body and travel to different places,
but in astral form, and that he has travelled too far and has consequently
become ‘lost’ in a spirit world called "The Further", which is a
place for the tortured souls of the dead). We realize that the reason Dolton is
able to travel to “The Further” is because Josh could do it too. We discover
that the reason Josh is petrified of his photo being taken is because every
time someone took a photo of Josh, they would see a woman in each picture.
Elise tells Josh that the only way to rescue Dolton is if he goes into the
“Further” himself. After being put in a trance Josh finds Dolton in “The
Further” chained to the floor. He frees his son after having to fight off
demons and returns safety home with Dolton. While Josh and Elise are in the
living room alone packing up after the long night, Elise senses something and
quickly takes a photo of Josh, to which Josh reacts violently by strangling and
killing her. Renai enters the living room to find Elise dead and Josh gone. She
picks up the camera and sees the women in the photo (the same women from Josh’s
childhood), but instead of the women being ‘in’ the photo, she ‘is’ Josh,
implying that the women has possessed Josh. This is where the film ends,
leaving an open story for ‘Insidious 2’ which was later released in
2013.

Scenes that ‘impressed me’:
I felt that the very first scene of this horror captured the audience straight away. It starts with a very slow moving tracking camera that gradually travels through the house. Wan uses collision cutting to create suspense; the camera begins slowly and progressively speeds up as we get closer to a scary old women’s face lit by a singular candle (which we later find out is the same women from Josh’s past). To add to the tension further, high pitched parallel violin music is used which is uncomfortable to listen to and fits well with horror generic conventions. The music begins to get loader as we approach the women with a close up shot. I felt that this added to the creepiness of the scene as it sets the audience on edge expecting something more to happen, except the action stops there and cuts straight to a ‘normal’ situation. This scene becomes even more interesting later on in the film when Dolton is sitting on the stairs. Like the old women, the outer part of the shot is shadowy and gloomy due to low key lighting, and Dolton is lit by a single lantern. The audience automatically makes a link back to the old lady allowing our own minds to scare us as we begin to associate the creepy old women with Dolton himself.
Another scene which I again found particularly effective at creating suspense is the scene where Renai is playing the piano and hears voices over the baby monitor coming from her daughter, Cali’s, room. As an audience we identify a baby girl as vulnerable and defenceless, so just the thought of strangers being uninvited in her room and immediately sets us on edge before anything has even happened. The scene begins with Renai trying to write some music, she plays a slow song which relaxes the audience. The baby monitor is closer to the camera than Renai is and so focusses the audience on the monitor and this conveys the idea that something is wrong. The same tracking shot is then used again as the very first scene of the old women, and we follow Renai round the house slowly. The scene is very silent except for the sound of the baby monitor which I found effective as the audience is forced to listen to strangers in the baby’s bedroom instead of muffling the sound. When Renai gets to the bottom of the stairs a point of view shot is used which helps the audience put themselves in Renais position and a medium high angle shot is used on Renai which makes her look weak and helpless and exposed, weakening her character. The crackling voices on the monitor become aggressive and get loader and finally after the voice screams "I WANT IT NOW" Cali begins to violently cry and Renai rushes upstairs to comfort her daughter. Wan uses montage here; to minimise the emotional effect as soon as the voice screams “I want it now” Renai drops the monitor and the shots are sped up and there is a huge increase of amount of cuts from one scene to another. This creates a sense of panic for the audience. Load, fast beat music immediately starts which again adds to the terror.

Generic genre conventions:
During the film I spotted quite a few generic genre conventions used, for example, ‘a creepy location’. At the beginning of the film, during the credits, we see different images of the house that the family live in. Each shot is in black and white, and is held for around five seconds. The house is old fashioned and ‘creepy’. It looks very lonely which creates a sense of isolation. The house is very big and so although it doesn’t portray the fear of ‘claustrophobia’, it takes away the comfort of a ‘home’ suggesting that there is no ‘coziness’ and instead presents an idea of seclusion and aloneness. In all of the images there is one light source, whether it’s from a window, candle, or a lamp and the rest of the shot is very shadowy and dim suggesting that darkness or ‘evil’ is closing in, this is portrayed through the use of low key lighting.. In one of these images where the window is the light source we can see a back silhouette of a person standing in the corner. We can’t tell if the person is male or female, and because it doesn’t move or make itself ‘obvious’ as an audience we doubt that we have even seen it, and before the film has started we are already doubting our minds and think its playing tricks on us. I found this particularly effective and would love to use this idea within a shot of my own horror trailer. Another feature used is close up shots. Close up shots are used within horrors to show emotion. An example of this within ‘Insidious’ is when Dolton falls off the ladder up in the attic. He hears creaking sounds that imitate footsteps, and the camera zooms in to a close up on Dolton’s face so that the audience can depict his fear. Horror genre uses ‘binary oppositions’ in order to show the contrast between good and evil. This is used a lot in ‘Insidious’ when it comes to lighting. In a lot of shots half of Dolton’s face will be lit, but the other half left unlit. The unlit side represents the ‘possession’ over Dolton, the ‘evil’ within him, and the lit side symbolises the innocent young boy that we see him as at the beginning and end of the film. High angle shots are also used a lot within many horrors and definitely ’Insidious’, for example when Josh goes into “The Further” to find his son and eventually finds him chained to the floor there is a high angle close up used on Dolton, which then cuts to a medium high angle shot. This firstly shows the audience the emotion of the scene through Dolton’s face; fear and distress, and then widens the shot to explain to us why he is feeling like this; we see that he is chained up. The expressionist high angle shot makes Dolton seem inferior and fragile.
Ideas for my own trailer:
In thinking about my own horror trailer I spotted two aspects that I found very interesting and would like to try something like this for my own piece of work. The first example is when Renai spots a dancing ‘ghost’ in her house. The feature used in this scene which I found effective is contrapuntal music. The boy is dancing to ‘tip toe – through the tulips’, which is a ‘bouncy’, ‘happy’ piece of music. This unsettles the audiences mind and makes us see the scene as incredibly creepy and uncomfortable as it confuses us as to how we should feel. The second example is when Lorraine is explaining that she has ‘had a bad dream about the house’. We as an audience see the dream being played to us, but we can still hear Lorraine’s voice over the top of the action. The dream is played very slowly to us, and Lorraine’s voice, although not faint, is calm and smooth, but then collision cutting is used and we snap out of the dream to Josh who is listening to Lorraine, and we see the ‘Devil’s’ face behind Josh which cuts to Lorraine screaming. The juxtaposition of Lorraine’s calm voice being shot to the ‘Devil’s’ face and Lorraine screaming makes the audience jump which I feel is essential for a horror film. I also feel that having movement of a scene almost commentated on by a character would be powerful for a trailer as you can show a lot to the audience and explain about what your showing only what you want the audience to focus on.
Ideas to avoid within my own trailer:
There was only one scene within ‘Insidious’ that I would definitely avoid using in my own trailer. This is when Josh and Dolton are in “The Further” and we see a shot of ‘the Devil’. I found this to be quite humorous which ruined the atmosphere of that scene. I personally don’t think that any part of a horror should be amusing or comical because I feel that they are both very opposing ideas and only one aspect should be focuses on fully. The ‘Devil’s’ face also made the film highly unrealistic and ‘silly’.

I thoroughly enjoyed watching ‘Insidious’ and think that my favourite part of the film was when Josh entered ‘The Further’ and met some ‘wax-like’ people who were all sitting on the sofa. However, Josh walks off for a while, and when he returns the ‘wax-like’ people have been shot by another of their kind. On edge, Josh turns around and walks away, when he spins round all four of the ‘wax-like’ people are standing right in front of him, grinning. This made me jump due to the collision cutting, and the high speed montage used afterwards when Josh ran away from them. The quick shot back to the creepy, smiling faces created shock, which made me jump, and the fact that the shots sped up when he ran away and scary, fast paced music started to play created a huge amount of panic and terror.

Scenes that ‘impressed me’:
I felt that the very first scene of this horror captured the audience straight away. It starts with a very slow moving tracking camera that gradually travels through the house. Wan uses collision cutting to create suspense; the camera begins slowly and progressively speeds up as we get closer to a scary old women’s face lit by a singular candle (which we later find out is the same women from Josh’s past). To add to the tension further, high pitched parallel violin music is used which is uncomfortable to listen to and fits well with horror generic conventions. The music begins to get loader as we approach the women with a close up shot. I felt that this added to the creepiness of the scene as it sets the audience on edge expecting something more to happen, except the action stops there and cuts straight to a ‘normal’ situation. This scene becomes even more interesting later on in the film when Dolton is sitting on the stairs. Like the old women, the outer part of the shot is shadowy and gloomy due to low key lighting, and Dolton is lit by a single lantern. The audience automatically makes a link back to the old lady allowing our own minds to scare us as we begin to associate the creepy old women with Dolton himself.
Another scene which I again found particularly effective at creating suspense is the scene where Renai is playing the piano and hears voices over the baby monitor coming from her daughter, Cali’s, room. As an audience we identify a baby girl as vulnerable and defenceless, so just the thought of strangers being uninvited in her room and immediately sets us on edge before anything has even happened. The scene begins with Renai trying to write some music, she plays a slow song which relaxes the audience. The baby monitor is closer to the camera than Renai is and so focusses the audience on the monitor and this conveys the idea that something is wrong. The same tracking shot is then used again as the very first scene of the old women, and we follow Renai round the house slowly. The scene is very silent except for the sound of the baby monitor which I found effective as the audience is forced to listen to strangers in the baby’s bedroom instead of muffling the sound. When Renai gets to the bottom of the stairs a point of view shot is used which helps the audience put themselves in Renais position and a medium high angle shot is used on Renai which makes her look weak and helpless and exposed, weakening her character. The crackling voices on the monitor become aggressive and get loader and finally after the voice screams "I WANT IT NOW" Cali begins to violently cry and Renai rushes upstairs to comfort her daughter. Wan uses montage here; to minimise the emotional effect as soon as the voice screams “I want it now” Renai drops the monitor and the shots are sped up and there is a huge increase of amount of cuts from one scene to another. This creates a sense of panic for the audience. Load, fast beat music immediately starts which again adds to the terror.
Generic genre conventions:
During the film I spotted quite a few generic genre conventions used, for example, ‘a creepy location’. At the beginning of the film, during the credits, we see different images of the house that the family live in. Each shot is in black and white, and is held for around five seconds. The house is old fashioned and ‘creepy’. It looks very lonely which creates a sense of isolation. The house is very big and so although it doesn’t portray the fear of ‘claustrophobia’, it takes away the comfort of a ‘home’ suggesting that there is no ‘coziness’ and instead presents an idea of seclusion and aloneness. In all of the images there is one light source, whether it’s from a window, candle, or a lamp and the rest of the shot is very shadowy and dim suggesting that darkness or ‘evil’ is closing in, this is portrayed through the use of low key lighting.. In one of these images where the window is the light source we can see a back silhouette of a person standing in the corner. We can’t tell if the person is male or female, and because it doesn’t move or make itself ‘obvious’ as an audience we doubt that we have even seen it, and before the film has started we are already doubting our minds and think its playing tricks on us. I found this particularly effective and would love to use this idea within a shot of my own horror trailer. Another feature used is close up shots. Close up shots are used within horrors to show emotion. An example of this within ‘Insidious’ is when Dolton falls off the ladder up in the attic. He hears creaking sounds that imitate footsteps, and the camera zooms in to a close up on Dolton’s face so that the audience can depict his fear. Horror genre uses ‘binary oppositions’ in order to show the contrast between good and evil. This is used a lot in ‘Insidious’ when it comes to lighting. In a lot of shots half of Dolton’s face will be lit, but the other half left unlit. The unlit side represents the ‘possession’ over Dolton, the ‘evil’ within him, and the lit side symbolises the innocent young boy that we see him as at the beginning and end of the film. High angle shots are also used a lot within many horrors and definitely ’Insidious’, for example when Josh goes into “The Further” to find his son and eventually finds him chained to the floor there is a high angle close up used on Dolton, which then cuts to a medium high angle shot. This firstly shows the audience the emotion of the scene through Dolton’s face; fear and distress, and then widens the shot to explain to us why he is feeling like this; we see that he is chained up. The expressionist high angle shot makes Dolton seem inferior and fragile.
Ideas for my own trailer:
In thinking about my own horror trailer I spotted two aspects that I found very interesting and would like to try something like this for my own piece of work. The first example is when Renai spots a dancing ‘ghost’ in her house. The feature used in this scene which I found effective is contrapuntal music. The boy is dancing to ‘tip toe – through the tulips’, which is a ‘bouncy’, ‘happy’ piece of music. This unsettles the audiences mind and makes us see the scene as incredibly creepy and uncomfortable as it confuses us as to how we should feel. The second example is when Lorraine is explaining that she has ‘had a bad dream about the house’. We as an audience see the dream being played to us, but we can still hear Lorraine’s voice over the top of the action. The dream is played very slowly to us, and Lorraine’s voice, although not faint, is calm and smooth, but then collision cutting is used and we snap out of the dream to Josh who is listening to Lorraine, and we see the ‘Devil’s’ face behind Josh which cuts to Lorraine screaming. The juxtaposition of Lorraine’s calm voice being shot to the ‘Devil’s’ face and Lorraine screaming makes the audience jump which I feel is essential for a horror film. I also feel that having movement of a scene almost commentated on by a character would be powerful for a trailer as you can show a lot to the audience and explain about what your showing only what you want the audience to focus on.
Ideas to avoid within my own trailer:
There was only one scene within ‘Insidious’ that I would definitely avoid using in my own trailer. This is when Josh and Dolton are in “The Further” and we see a shot of ‘the Devil’. I found this to be quite humorous which ruined the atmosphere of that scene. I personally don’t think that any part of a horror should be amusing or comical because I feel that they are both very opposing ideas and only one aspect should be focuses on fully. The ‘Devil’s’ face also made the film highly unrealistic and ‘silly’.
I thoroughly enjoyed watching ‘Insidious’ and think that my favourite part of the film was when Josh entered ‘The Further’ and met some ‘wax-like’ people who were all sitting on the sofa. However, Josh walks off for a while, and when he returns the ‘wax-like’ people have been shot by another of their kind. On edge, Josh turns around and walks away, when he spins round all four of the ‘wax-like’ people are standing right in front of him, grinning. This made me jump due to the collision cutting, and the high speed montage used afterwards when Josh ran away from them. The quick shot back to the creepy, smiling faces created shock, which made me jump, and the fact that the shots sped up when he ran away and scary, fast paced music started to play created a huge amount of panic and terror.
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